#Maya  #Rigging  #Unreal  #Python Tools  #Control Rig  #mGear

  • Clean, simple rigs for game/interactive/immersive/VR/AR projects. Characters, faces, creatures, and props. Maya and Unreal Control Rig.
  • Python tools, automation, and tech animation support for your pipeline interop between Maya and Unreal. Procedural workflows in Houdini and Touch Designer.
  • Consulting, support, and R&D for your adoption of character rigging workflows in mGear and Unreal.

To book services, contact chris@rigmarolestudio.com


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